Mines 94% by Hacksaw Gaming: the return is on the label
Mines 94% is the only game in this set that carries its RTP in its own name, which counts as unusual candour - normally the figure has to be dug out of a help screen. Behind that name sits something concrete: the studio ships one game as several builds with different returns, and the number tells you which one you are looking at.
- Studio
- Hacksaw Gaming
- Stated RTP
- 94%
- Field size
- 5x5
- Multiplier ceiling
- x10000
- Released
- February 2026
One game, several builds: how that works
The practice that makes identical-looking mines pay out differently.
Hacksaw Gaming supplies casinos not with one version of a game but with a set of builds at different RTPs. Mechanics, artwork and cap match pixel for pixel across them; only the studio's cut moves. The casino chooses a build for its market, and the player normally never finds out: the catalogue just says Mines.
Here the studio did the opposite and wrote the number into the title. As a result Mines Supreme 92% and Mines 94% sit side by side in the same catalogue, two builds of one family separated by two points of return. The choice between them takes a second, which is not how this usually goes.
The lesson runs wider than one game. If a mines title in a catalogue lists no RTP at all, that does not mean the RTP is high - it means it was not shown. The spread across this set runs from 92 to 98.4, or from 8 down to 1.6 percent of turnover, and that gap matters more than the artwork does.
The 10000-stake cap and what it trims
The number looks large right up until you compare it against the grid maths.
Calculated on a 5x5 grid, the cap shows exactly where it intervenes. At 3 mines it never does: even a fully cleared board pays around two thousand, far short of the limit. At 5 mines it arrives on the last click of twenty. At 10 mines it arrives on the twelfth of fifteen available - so the final three tiles in that mode deliver nothing except risk.
That gives a rule for Hacksaw Gaming titles: the more mines, the sooner the ceiling bites. Pushing a ten-mine round to the fifteenth tile here is pointless, because past the twelfth the multiplier grows only on screen and the game has stopped paying for it.
The game is better used the way it was built: short rounds at a low mine count, where the cap plays no part at all. In that mode the two points between builds are the whole difference, and they run in your favour.

Hacksaw Gaming publishes no demo on its own site, so there is no gameplay frame to show: capturing one requires playing inside a casino. What stands here is the real catalogue cover, which is how the game gets found in the first place.
Is this the build to play
Within the studio, yes, because the alternative is worse: the neighbouring build returns 92. Within the wider set, no. A 94 sits second from bottom among seven values, and the same classic 5x5 grid also carries Hot-mines at 97 and Mines+ at 97.5 with a far higher ceiling.
The one argument in its favour is transparency. A game that prints its RTP in its own title removes the central question hanging over instant-win formats: which build did they actually give me. That is worth remembering even if you end up picking something else.
Why is the RTP written into the name
Because there is more than one build. Hacksaw Gaming ships the same game at several returns and the casino picks which to run. A number in the title makes a silent swap impossible: the player sees which version it is from the catalogue.
What is the maximum win in Mines 94%
The cap is hard at 10000 stakes. The game does not count past that figure regardless of what the theoretical multiplier says. That is well below the x805001 of Turbo Mines and the x5070293 of Mines+, and it is worth reading before you choose a mine count.
How does it differ from Mines Supreme 92%
By two points of return. This one runs 94, the other 92, and that is the only substantive difference: the grid is 5x5 on both, the cap is 10000 stakes on both, and the studio is the same. All else equal, the 94 build keeps 6 percent of turnover against 8.
What is Dare2Win
That is what Hacksaw Gaming calls its instant-win line, the games with no reels where the result appears at once. Mines belongs to it alongside several other formats. The name has nothing to do with the grid mechanic itself; it is a series brand.